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Computer Kinetic Abstract A0173


6200 pixels (w) x 3600 pixels (h), computer ‘painting’ using my own ‘kinetic’ abstract computer program.
Date produced: 2nd November 2024

This abstract image, looking cloud-like and made of soft, wispy fibres that show a sense of flow, depth and structure, was developed from an abstract initially made of simple shapes of white, black and a couple of greys. I softened that image using random circles that were ‘painted’ using the ‘colour averaging’ colourmode. Smaller circles using the same colourmode completed a satisfactory starting image of various greys. I show a smaller version of that starting image just below this writing. I loaded that image into the swap buffer and used it for painting thin longish rectangles using the ‘colour averaging’ colourmode from the image in the swap buffer, and using the arranged element subroutine of my program to produce ‘painted strokes’ that flowed (changed angles) according to the value of the grey they encountered.

This technique or way of working was mainly due to just playing around with using my program and seeing some results that suggested that I may be able to come up with some new types of abstract images. The 3 main abstract images displayed on this final page of this display were all developed in a similar way.

 

The Starting image:

 

 

 

Computer Kinetic Abstract A0173 - Detail 1:

 

 

 

 

Detail 2:

 

 

 

 

Detail 3:

 

 

 

 

 

Computer Kinetic Abstract A0295: The Black Twister


6200 pixels (w) x 3600 pixels (h), computer ‘painting’ using my own ‘kinetic’ abstract computer program.
Date produced: 2nd June 2025

This abstract image, was developed in a similar way to the abstract image presented above, but used a different starting image (shown just below this writing). I wasn’t intending to develop an image of a twister - it just started to appear to me as I worked the image; I had been concentrating more on developing the ‘white’ regions.

 

The Starting image:

 

 

 

The Black Twister - Detail 1:

 

 

 

 

Detail 2:

 

 

 

 

Detail 3:

 

 

 

 

Detail 4:

 

 

 

 

 

Computer Kinetic Abstract A0388


6200 pixels (w) x 3600 pixels (h), computer ‘painting’ using my own ‘kinetic’ abstract computer program.
Date produced: 6th June 2025

This image, one of my very favourite abstracts developed using my computer abstracts program, feels a bit like an X-Ray image, but also shows excellent twisting of cloudlike forms. It is the result of a lot of different processes, and quite a few ideas where I thought, what might result if I tried process “X”? Okay, now can I get something good happening if I apply process “Y”?

The image initially developed around a distribution of white, grey and black rectangles. It was then modified by applying large numbers of circles that each use an average colouring over their 4 corners (as if they were squares instead of circles). This resulted in an image of ‘shapes’ of tone (a smaller version is shown just below this writing). I copied that image to my swap buffer and used it as the basis for the next lot of processing. I then applied many processes that work over the whole image, where the directions of thin rectangles were determined by the tonal values of the respective position of the image in the swap buffer, under the specific settings that I applied. As the image developed, I would copy it to the swap buffer and then apply finer and finer applications of the same type of processing. This is the result.

One of the later additions made to my abstracts development programs was to keep a tally of the number of elements applied in creating a particular image. That tally is only shown as I create each image, rather than being saved with each image for future reference, but I saw that this particular image used almost 12,000,000 elements! I noticed that I used about 300,000 elements just in coming up with the image of ‘shapes’ of tone, so the remaining 11,700,000 elements were added to create the twisting and ‘smoothing’.

 

The Starting image:

 

 

 

Detail 1:

 

 

 

 

Detail 2:

 

 

 

 

Detail 3:

 

 

 

 

Detail 4:

 

 

 

 

Detail 5:

 

 

End of this display.

 

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Computer Kinetic Abstracts - page 24 (of 24)